Archer

Light Shot
Light Shot
Attack with your bow, dealing projectile damage.
Rank Obtained: 1
Type of Action: Weapon Skill
Cast Time: None


Close Shot
Close Shot
Attack with your bow, dealing projectile damage and rendering the target immobile.
Rank Obtained: 1
Type of Action: Weapon Skill
Cast Time: None
Requires: Disciples of War, Disciples of Magic, Disciples of the Land, Disciples of the Hand, Marauder, Gladiator, Lancer, Pugilist

Refill
Refill
Refill your quiver with arrows.
Rank Obtained: 1
Type of Action: Ability
Cast Time: None


Puncture
Puncture
Apply full force to your attack, dealing projectile damage to all enemies between you and the target.
Rank Obtained: 2
Type of Action: Weapon Skill
Cast Time: None
Action Points Required: 3
TP Cost: 1000
Requires: Disciples of War, Disciples of Magic

Raging Strike
Raging Strike
Strengthen your grip, increasing the attack power of your next attack.
Rank Obtained: 4
Type of Action: Ability
Cast Time: None
Recast Time: 45 seconds
Action Points Required: 3
Requires: Disciples of War, Disciples of Magic

Shadowbind
Shadowbind
Fetter an enemy's shadow, rendering the target immobile.
Rank Obtained: 6
Type of Action: Weapon Skill
Cast Time: None
Action Points Required: 3
TP Cost: 250
Requires: Disciples of War, Disciples of Magic

Wide Volley
Wide Volley
Launch a wide-ranged assault, dealing projectile damage to the target and nearby enemies.
Rank Obtained: 8
Type of Action: Weapon Skill
Cast Time: None
Action Points Required: 3
TP Cost: 1000
Requires: Disciples of War, Disciples of Magic

Quelling Strike
Quelling Strike
Stifle the noise made by your weapon, reducing enmity generated by your next attack.
Rank Obtained: 10
Type of Action: Ability
Cast Time: None
Action Points Required: 3
Requires: Disciples of War, Disciples of Magic

Scouring Strike
Scouring Strike
Deliver a debilitating attack, dealing projectile damage and removing an enhancement effect from the target.
Rank Obtained: 12
Type of Action: Weapon Skill
Cast Time: None
TP Cost: 500
Requires: Disciples of War, Disciples of Magic

Hawk's Eye
Hawk's Eye
Your eyes gain hawk like precision, increasing the accuracy of your next attack.
Rank Obtained: 14
Type of Action: Ability
Cast Time: None
Action Points Required: 3
Requires: Disciples of War, Disciples of Magic

Arrow Helix
Arrow Helix
Loose arrows in all directions, dealing projectile damage to nearby enemies.
Rank Obtained: 16
Type of Action: Weapon Skill
Cast Time: None
Action Points Required: 3
TP Cost: 1000
Requires: Disciples of War, Disciples of Magic

Scavenge
Scavenge
Gather a stray arrow for your next attack. Can only be executed when no arrows are equipped.
Rank Obtained: 18
Type of Action: Ability
Cast Time: None
Action Points Required: 3


Quick Nock
Quick Nock
Nock and release repeatedly with blinding speed, dealing projectile damage to enemies in a cone before you.
Rank Obtained: 20
Type of Action: Weapon Skill
Cast Time: None
Action Points Required: 3
TP Cost: 2000


Quick Stride
Quick Stride
Quick your stride, increase movement speed.
Rank Obtained: 22
Type of Action: Ability
Cast Time: None
Action Points Required: 3
Requires: Disciples of War, Disciples of Magic

Shrieker
Shrieker
Loose a shrilling arrow, dealing projectile damage.
Rank Obtained: 24
Type of Action: Weapon Skill
Cast Time: None
TP Cost: 500


Chameleon
Blend in with your surroundings, reducing enmity.
Rank Obtained: 26
Type of Action: Ability
Cast Time: None
Action Points Required: 3
TP Cost: 250
Requires: Disciples of War, Disciples of Magic

Puncture II
Apply full force to your attack, dealing projectile damage to all enemies between you and the target.
Rank Obtained: 28
Type of Action: Weapon Skill
Cast Time: None
Action Points Required: 3
TP Cost: 1000
Requires: Disciples of War, Disciples of Magic

Trifurcate
Seek to inflict massive damage, nocking up to a maximum of three arrows.
Rank Obtained: 30
Type of Action: Ability
Cast Time: None
Action Points Required: 3
MP Cost: 30
Requires: Disciples of War, Disciples of Magic