Lancer

Light Thrust
Light Thrust
Attack with your polearm, dealing piercing damage.
Rank Obtained: 1
Type of Action: Weapon Skill
Cast Time: None
Requires: Disciples of War, Disciples of Magic, Disciples of the Land, Disciples of the Hand, Marauder, Gladiator

Heavy Thrust
Heavy Thrust
Attack with your polearm, dealing piercing damage and binding the target.
Rank Obtained: 1
Type of Action: Weapon Skill
Cast Time: None


Skewer
Skewer
Run your enemies through, increasing attack power and dealing piercing damage to all enemies between you and the target. Places slow effect on non-flying targets.
Rank Obtained: 2
Type of Action: Weapon Skill
Cast Time: None
Recast Time: 15 seconds
Action Points Required: 3
TP Cost: 1000
Requires: Disciples of War, Disciples of Magic

Ferocity
Ferocity
Trigger an adrenaline rush, consuming HP to increase the attack power of your next attack.
Rank Obtained: 4
Type of Action: Ability
Cast Time: None
Recast Time: 60 seconds
Action Points Required: 3
Requires: Disciples of War, Disciples of Magic

Trammel
Trammel
Deliver a crippling attack, reducing the target's movement speed.
Rank Obtained: 6
Type of Action: Weapon Skill
Cast Time: None
Recast Time: 15 seconds
Action Points Required: 3
TP Cost: 500
Requires: Disciples of War, Disciples of Magic

Moonrise
Moonrise
Frustrate an enemy's tactics, increasing attack power and dealing slashing damage. Inhibits TP regeneration of the target.
Rank Obtained: 8
Type of Action: Weapon Skill
Cast Time: None
Recast Time: 15 seconds
Action Points Required: 3
TP Cost: 1000
Requires: Disciples of War, Disciples of Magic

Speed Surge
Speed Surge
Wield your weapon with blinding speed, increasing action gauge regeneration. Hitting the target causes an enfeebling effect which grants attacking party members the ability to absorb HP.
Rank Obtained: 10
Type of Action: Ability
Cast Time: None
Recast Time: 30 seconds
Action Points Required: 3


Doomspike
Doomspike
Stab with great force, increasing attack power and dealing piercing damage to all enemies between you and the target. Reduces the evasion of flying targets.
Rank Obtained: 12
Type of Action: Weapon Skill
Cast Time: None
Recast Time: 15 seconds
TP Cost: 2000
Requires: Disciples of War, Disciples of Magic

Invigorate
Invigorate
Channel your physical energies, consuming HP to gain TP.
Rank Obtained: 14
Type of Action: Ability
Cast Time: None
Requires: Disciples of War, Disciples of Magic

Leg Sweep
Leg Sweep
Strike low, dealing blunt damage to all enemies in a cone before you. Does not affect flying targets.
Rank Obtained: 17
Type of Action: Weapon Skill
Cast Time: None
Recast Time: 40 seconds
TP Cost: 1000
Requires: Disciples of War, Disciples of Magic

Comrade in Arms
Comrade in Arms
Bolster morale, inflicting the target with an enfeebling effect which grants attacking party members enhanced TP generation.
Rank Obtained: 18
Type of Action: Ability
Cast Time: None
Action Points Required: 3
TP Cost: 500
Requires: Disciples of War, Disciples of Magic

Feint
Feint
Stab with precision and timing, ensuring the success of your next attack. Increases attack power and deals piercing damage. Can only be executed after target evades an attack.
Rank Obtained: 20
Type of Action: Weapon Skill
Cast Time: None
Recast Time: 5 seconds
TP Cost: 250
Requires: Disciples of War, Disciples of Magic

Life Surge
Life Surge
Make sport of an enemy, granting yourself an enhancing status which grants the ability to absorb HP. While active, successful attacks reduce the targets evasion.
Rank Obtained: 22
Type of Action: Ability
Cast Time: None
Action Points Required: 3


Skewer II
Skewer II
Run your enemies through, dealing piercing damage to the target and all enemies between. Increases attack power in proportion to the number of enemies affected.
Rank Obtained: 24
Type of Action: Weapon Skill
Cast Time: None
Action Points Required: 3
TP Cost: 1000
Requires: Disciples of War, Disciples of Magic

Keen Flurry
Keen Flurry
Use the power of positive thinking, increasing accuracy while in Battle Regimen mode.
Rank Obtained: 26
Type of Action: Ability
Cast Time: None
Action Points Required: 3
Requires: Disciples of War, Disciples of Magic

Heavy Trammel
Heavy Trammel
Deliver a severely crippling attack, reducing the movement speed of all targets within the area of effect.
Rank Obtained: 28
Type of Action: Weapon Skill
Cast Time: None
TP Cost: 500
Requires: Disciples of War, Disciples of Magic