Lancer

Ferocity
Ferocity
Trigger an adrenaline rush, consuming HP to increase the attack power of your next attack.
Rank Obtained: 4
Type of Action: Ability
Cast Time: None
Recast Time: 60 seconds
Action Points Required: 3
Requires: Disciples of War, Disciples of Magic

Speed Surge
Speed Surge
Wield your weapon with blinding speed, increasing action gauge regeneration. Hitting the target causes an enfeebling effect which grants attacking party members the ability to absorb HP.
Rank Obtained: 10
Type of Action: Ability
Cast Time: None
Recast Time: 30 seconds
Action Points Required: 3


Invigorate
Invigorate
Channel your physical energies, consuming HP to gain TP.
Rank Obtained: 14
Type of Action: Ability
Cast Time: None
Requires: Disciples of War, Disciples of Magic

Comrade in Arms
Comrade in Arms
Bolster morale, inflicting the target with an enfeebling effect which grants attacking party members enhanced TP generation.
Rank Obtained: 18
Type of Action: Ability
Cast Time: None
Action Points Required: 3
TP Cost: 500
Requires: Disciples of War, Disciples of Magic

Life Surge
Life Surge
Make sport of an enemy, granting yourself an enhancing status which grants the ability to absorb HP. While active, successful attacks reduce the targets evasion.
Rank Obtained: 22
Type of Action: Ability
Cast Time: None
Action Points Required: 3


Keen Flurry
Keen Flurry
Use the power of positive thinking, increasing accuracy while in Battle Regimen mode.
Rank Obtained: 26
Type of Action: Ability
Cast Time: None
Action Points Required: 3
Requires: Disciples of War, Disciples of Magic