Marauder

Blood Bath
Blood Bath
Revel in the blood of an enemy, converting a percentage of the damage dealt by your next successful attack into HP.
Rank Obtained: 6
Type of Action: Ability
Cast Time: None
Recast Time: 55 seconds
Action Points Required: 3
Requires: Disciples of War, Disciples of Magic

Defender
Defender
Tighten your guard, increasing defense and reducing attack power. Increase enmity generation while under the effect of Steadfast.
Rank Obtained: 10
Type of Action: Ability
Cast Time: None
Recast Time: 30 seconds
Action Points Required: 3
Requires: Disciples of War, Disciples of Magic

Forsight
Forsight
Anticipate an enemy's actions, increasing your chance to parry. Ends after parrying an attack.
Rank Obtained: 12
Type of Action: Ability
Cast Time: None
Recast Time: 25 seconds
Action Points Required: 3
Requires: Disciples of War, Disciples of Magic

Enduring March
Take strong and sure steps, enabling movement at a reduced speed while bound. Also maintains Steadfast effect while moving.
Rank Obtained: 20
Type of Action: Ability
Cast Time: None
Recast Time: 60 seconds
Action Points Required: 3
Requires: Disciples of War, Disciples of Magic

Paralyna
Removes paralysis from party members within area of effect.
Rank Obtained: 28
Type of Action: Ability
Cast Time: 1 seconds
Recast Time: 5 seconds
Action Points Required: 2
MP Cost: 12


Poisona
Removes poison from party members within area of effect.
Rank Obtained: 28
Type of Action: Ability
Cast Time: 1 seconds
Recast Time: 5 seconds
Action Points Required: 2
MP Cost: 13


Silena
Removes silence from party members within area of effect.
Rank Obtained: 28
Type of Action: Ability
Cast Time: 1 seconds
Recast Time: 5 seconds
Action Points Required: 2
MP Cost: 24